Yes! Even though they are designed to be a tall faction I would say, they play like a hybrid of both (tall&wide) playstyle but very much depended on expanding the other systems via sanctuaries. I would put the UC as an exploration/expansion faction. Their faction quest is quite easy too but what else? They have one system and they can only have their own population. That hurts late game FIDSI production very hard but don’t worry with good planning to transform yourself throughout the stages of the game, you will catch those multisystem users and make them part of your everlasting peace. Of course, their biggest disadvantage is having only one system. If not prepared, the UC becomes a joke at later stages of the game.įrom their war goals to the economy they have a prety unique style. While playing as the UC, the biggest virtue you must adopt is the patience! You should never ever seek out fast small gains in early turns because the UC is already strong a faction in the early (1-50) turns.